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OnPlayerSpawn Edit

Ovaj callback se koristi kada se igrac spawna.


Parametri:

(playerid)

playerid ID igraca koji se spawnao.


Return: Koristi 0 da bi postavio na selekciju klase za sledeci respawn.


public OnPlayerSpawn(playerid)
{
    new PlayerName[MAX_PLAYER_NAME],
    string[128]; 
    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
    format(string, sizeof(string), "%s se upravo spawnao.", PlayerName);
    SendClientMessageToAll(0xFFFFFFFF, string);
    return 1;
}

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