Ovaj callback se koristi kada igrač unese text u chat.


(playerid, text[])

playerid ID igrača koji je unio text
text[] text koji je unesen

Return 0 u ovom callbacku spriječava text da bude poslan

public OnPlayerText(playerid, text[])
    newtextv2[128], name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof (name));
    format(textv2, sizeof (textv2), "%s(%d) kaze: %s", name, playerid, text);
    SendPlayerMessageToAll(playerid, textv2);
    return 0; // miče defaultni text i šalje text koji je podešen da bude poslan

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