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Oduzima igraču oružije.

Parametri:

(playerid)


playerid // ID igrača kojem se oduzima oružije.


public OnPlayerDeath(playerid, killerid, reason)
{
    // Ovom funkcijom dole oduzimamo oružije igraču koji je počinio ubojstvo.
    ResetPlayerWeapons(killerid);
    return 1;
}

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